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Bio

Video Game Technical Artist, Programmer, and Instructor
Living in Columbus, Ohio

 

vdearing.dev@gmail.com

Education
 

2009-2012

Columbus College of Art & Design

  • Bachelor of Fine Arts in Animation; Focus in Technical Art

 

2006 - 2008

The University of Cincinnati

  • Studies in Mechanical Engineering

 

Experience
 

2015-current

Max Gaming Studios

  • Lead Technical Artist and Programmer

 

2014-current

Game-U

  • Senior Instructor; Head of External Curriculum

 

2014-2015

Multivarious Games

  • Senior Technical Artist

 

2012

Method Studios

  • Technical Operations Intern

Projects
 

2017

Unnanounced Title

(Max Gaming Studios, Kung Fu Factory)

  • Technical Artist; Client Engineer

 

2017

Dark Horizons: Mechanized Corps

(Max Gaming Studios)

  • Technical Artist; Programmer

 

2016

Adventure Time: Card Wars Kingdom

(Max Gaming Studios, Kung Fu Factory, Cartoon Network)

  • Technical Artist; Client Engineer

 

2016

Breaking Bad: Empire Business

(Max Gaming Studios, Kung Fu Factory, Phase One, Scopley)

  • Technical Artist; Client Engineer

2016

WWE: Champions

(Max Gaming Studios, Kung Fu Factory, Scopley)

  • Technical Artist; Client Engineer

 

2015

Card King: Dragon Wars

(Max Gaming Studios, Kung Fu Factory, Crooz)

  • Technical Artist; Client Engineer

 

2015

Hatch-It

(Multivarious Games)

  • Technical Artist

 

2014

Mega Moves

(Multivarious Games)

  • Technical Artist

2013

Lumin

(Columbus College of Art & Design)

  • Technical Director; 3D Supervisor

2011

Nationwide Insurance Comission

(Columbus College of Art & Design, Nationwide Insurance)

  • 3D Team Lead

Awards
 

2013

Lumin

  • Telly Award - Silver People's Telly

  • Telly Award - Silver Non-Broadcast

  • LA Movie Awards - Award of Excellence

  • Columbus Society of Communicating Arts - Best Student Film

 

1994-2005

Boy Scouts of America

  • Eagle Scout

  • Order of the Arrow

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