Bio
Video Game Technical Artist, Programmer, and Instructor
Living in Columbus, Ohio
Education
2009-2012
Columbus College of Art & Design
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Bachelor of Fine Arts in Animation; Focus in Technical Art
2006 - 2008
The University of Cincinnati
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Studies in Mechanical Engineering
Experience
2015-current
Max Gaming Studios
-
Lead Technical Artist and Programmer
2014-current
Game-U
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Senior Instructor; Head of External Curriculum
2014-2015
Multivarious Games
-
Senior Technical Artist
2012
Method Studios
-
Technical Operations Intern
Projects
2017
Unnanounced Title
(Max Gaming Studios, Kung Fu Factory)
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Technical Artist; Client Engineer
2017
Dark Horizons: Mechanized Corps
(Max Gaming Studios)
-
Technical Artist; Programmer
2016
Adventure Time: Card Wars Kingdom
(Max Gaming Studios, Kung Fu Factory, Cartoon Network)
-
Technical Artist; Client Engineer
2016
Breaking Bad: Empire Business
(Max Gaming Studios, Kung Fu Factory, Phase One, Scopley)
-
Technical Artist; Client Engineer
​
2016
WWE: Champions
(Max Gaming Studios, Kung Fu Factory, Scopley)
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Technical Artist; Client Engineer
2015
Card King: Dragon Wars
(Max Gaming Studios, Kung Fu Factory, Crooz)
-
Technical Artist; Client Engineer
2015
Hatch-It
(Multivarious Games)
-
Technical Artist
2014
Mega Moves
(Multivarious Games)
-
Technical Artist
​
2013
Lumin
(Columbus College of Art & Design)
-
Technical Director; 3D Supervisor
​
2011
Nationwide Insurance Comission
(Columbus College of Art & Design, Nationwide Insurance)
-
3D Team Lead
Awards
2013
Lumin
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Telly Award - Silver People's Telly
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Telly Award - Silver Non-Broadcast
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LA Movie Awards - Award of Excellence
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Columbus Society of Communicating Arts - Best Student Film
1994-2005
Boy Scouts of America
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Eagle Scout
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Order of the Arrow